I'm placing this here for a few (two) reasons.
1: The debate board is a dirty sh*thole imo (it is, everyone knows it, and this topic needs a little more love then that)
2: It's about coding ...
....
so, what language doesn't matter, since a lot of GUI toolkits are usable in many different languages, so let's just discuss the toolkits in general.
Personally my first GUI toolkit was Visual Basic (yeah, ew), then when I got a little older I touched wxwidget with C++ a little, and then started using that the first year at the University. I dropped wxwidget last year totally and went for QT (still C++), and I have used QT since then since a lot of work is done on it, it's modern, resourceful and easy to use. It needs some recompiling to exclude useless parts to make the QT core-lib a little smaller, but that's not a big annoyance according to me.
What's your fav GUI toolkit, and what made you stay with it? (language doesn't matter).
Your favourite GUI toolkit?
Your favourite GUI toolkit?
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Visual Basic 6.0 for sure!
Started with VB, then went into the godlike ascii console like c++ graphics... Did a bit of swing and C# but I did an internship where they used QT and I really liked it. You just draw your form on a paper and from this, you code it plain simple.
QT also offer nice stuff like signals/slots
Started with VB, then went into the godlike ascii console like c++ graphics... Did a bit of swing and C# but I did an internship where they used QT and I really liked it. You just draw your form on a paper and from this, you code it plain simple.
QT also offer nice stuff like signals/slots
Give a man a fish, you feed him for one day.
Learn a man to fish, you feed him for life.
Learn a man to fish, you feed him for life.
1. .NET's WPF. It is simply fucking amazing. If you haven't tried it yet, and you do C# or VB.NET, then you should definitely check it out.
It allows you to design GUI applications visually, as well as to write it in an XML-style language called XAML.
On top of that, it supports natively a shitload of awesome stuff, like hardware accelerated graphics. Bindings are also probably one of the cooler things about it, but they are a bit hard to explain without trying them.
2. Probably Qt with C++. I don't like Forms in .NET because they're pretty shitty, compared to WPF anyway.
3. Forms.
It allows you to design GUI applications visually, as well as to write it in an XML-style language called XAML.
On top of that, it supports natively a shitload of awesome stuff, like hardware accelerated graphics. Bindings are also probably one of the cooler things about it, but they are a bit hard to explain without trying them.
2. Probably Qt with C++. I don't like Forms in .NET because they're pretty shitty, compared to WPF anyway.
3. Forms.