Alternative for OpenGL

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n3rd
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Alternative for OpenGL

Post by n3rd »

Does any 1 have suggestions?
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IceDane
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Post by IceDane »

For what? Graphics API for programming?

Direct3D for Windows, obviously. You should be a bit more specific.

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Post by floodhound2 »

DirectX10 is an alternate I think.
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Re: Alternative for OpenGL

Post by Big-E »

n3rd wrote:Does any 1 have suggestions?
I assume you are having problems with your Mac? Why do you think its OpenGL? There really ARE no good alternatives for Mac.

Edit: Stand corrected - http://mesa3d.org/

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Post by waringers »

Yes I agree with flood, DirectX is a good alternative.
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Re: Alternative for OpenGL

Post by Lundis »

You can take a look at this list. If you're looking for a 'real' low-lvl graphics API, there's only OpenGL and Direct3D, but if you're looking for high-level APIs built on top of these there are alternatives.
Big-E wrote:Edit: Stand corrected - http://mesa3d.org/
I doubt mesa will support any actual 3d-acceleration on windows though.

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Post by n3rd »

Its not for my Mac, I am currently in the process of reviving a decade old MMORPG, in which the users that use Win 7 with Nvidia grafic cards, have trouble playing the game. My tech guys are saying that its because of OpenGL. so now they are looking for replacements :P
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Post by leetnigga »

It's a complete game and you want to take out the graphics back end and replace it with an other one to solve "trouble" for Windows 7 users with nVidia graphics cards?

OpenGL is a fine library. Do the Windows 7 users have the latest drivers for their graphics cards? Define the trouble that they experience. It's probably driver trouble which means you'd be solving the wrong problem by replacing OpenGL.

Can you say what game it is so I can test it on Windows 7 with an nVidia graphics card?

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Post by n3rd »

the game is www.thangglobal.com and updated drivers seem to be the problem, the game is most likely not reading some stuff or w/e.

Ill keep u guys posted as soon as I get some more details on this.
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