Getting around anti-bot..

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johay
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Getting around anti-bot..

Post by johay »

I've got a macros, for a game I play. but it can only do a certain number of actions before a anti-bot check comes up. would it be possible to get around(Bypass) the anti-bot check?
And if so, What should I do (what to learn)

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Post by bad_brain »

hm, what game is it? :-k

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johay
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Post by johay »

It's an online Text based game. Want the URL. To look at it?

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Post by bad_brain »

hm, why not....but I don't think it's possible to bypass this restriction.. :wink:

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Post by johay »

www.themafianetwork.net

And it's on the "jail" page.

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johay
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Post by johay »

Think it's possible anyway?

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bad_brain
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Post by bad_brain »

well, "possible" is relative....I don't think it's worth the time and work because you would have to analyze a lot of packets, forge and inject them....plenty of work and still no guarantee it'll work in the end.. :wink:

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Post by johay »

Dang, It's something I really what to do. If I was to look into this. what would be the right way of going about it. (What to learn) and stuff.

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Post by bad_brain »

phew...man, this is nothing you can learn in a week... :?
but well, here you go:
- TCP/IP protocol family
- packet architecture (headers, payloads)
- usage of a packet sniffer like Wireshark
- packet forgery

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